It includes the PS2.cbp preconfigured project file). Use the preconfigured CB project file I have included in this thread (PS2.zip.
PCSX2 GITHUB PORTABLE
Note 1: It is best to download the portable executables.
![pcsx2 github pcsx2 github](https://cdn.mos.cms.futurecdn.net/GfJjNUfBBDwSF3sSGADzsa.jpg)
If you are on Windows, get it from here: In this tutorial we will be using PCSX2 1.4.0.
![pcsx2 github pcsx2 github](https://user-images.githubusercontent.com/11493450/50110017-3c3a6f80-0207-11e9-8c7a-1dc6ee2f2d2d.png)
It is possible to use PCSX2 for PS2 development. PCSX2 is a Playstation 2 emulator for the PC. You can however, easily get it by searching for it on the internet. Note 2: The C++ compiler (g++) is NOT included in the precompiled toolchain. Note 1: The precompiled toolchain may be old. Get the precompiled PS2DEV tools with MSYS here:.Make sure to read README.MD for the installation instructions.Two of the most popular package managers on Linux are apt and pacman.
PCSX2 GITHUB INSTALL
Use your distro's package manager to install it. Make sure to install the one for your OS if you are going to download from the binary builds.įor Windows users it is best to install the mingw-setup installer. You can get CB from their downloads page: Games to keep you occupied while waiting for your code to compile (No joke it even has Tetris).Multiple Compiler Support (more compilers can be supported manually).It includes a wide range of features including: Code::Blocks ( CB) is a free C and C++ integrated development environment ( IDE) that is designed to be highly extensible and configurable. This tutorial should work for both Linux and Windows.
![pcsx2 github pcsx2 github](https://d-peat.loadbybox.com/img/1.jpg)
PCSX2 GITHUB HOW TO
I want to share a tutorial with you all about how to use the Code::Blocks (which will be referred to as CB in this thread) IDE for PS2 development.